October 26, 2026
⚓ DremDar 2.0 — The Lightless Land
Beyond the ridge lies the sea, and beyond the sea lies the Lightless Land, where no one has ever seen the light. The Horde came from there long ago. Now you can sail there too.
What changed in the game, newest first. Details and numbers are in the guide.
October 26, 2026
Beyond the ridge lies the sea, and beyond the sea lies the Lightless Land, where no one has ever seen the light. The Horde came from there long ago. Now you can sail there too.
October 20, 2026
A big update is live. The Horde marches on the City, the Expedition for five opens in the Wildlands, the Storyteller waits at the gates, hunters and fishers get a craft of their own, and fights are more even.
October 15, 2026
With update 1.1.1 only the Weaponsmith works the Mine: the old profession with level 1–4 pickaxes and passive ore gathering is gone. We've bought back every old pickaxe at the full upgrade price, and added crystals and a stock of ore as a…
October 14, 2026
Clans get castles to fight over, Saturdays get a tournament with prizes, the Mine gets a third skill. Plus a Jeweler for mages, a dark theme and combat you can feel.
October 12, 2026
Artifacts rebuilt and rentable, 29 new sets — mages finally have something to wear, five new scrolls. Plus injuries, healers, alchemists and clan power.
October 11, 2026
Houses became clans, the City got a market, daily quests are here — and now you can barge into someone else's fight.
October 10, 2026
Small bosses are back for everyone, the world boss scaled to every player, ambushes drawn by the din of battle, new potions and loot rarity.
September 19, 2026
Hello! We're starting. Today DremDar, a dark-fantasy mobile fighting RPG, is out on the App Store and Google Play. The gates are open and we invite you in: into a world where every battle is a live duel, where ambushes, boss lairs and the…