October 14, 2026
🏰 Update 1.1.1: castles & sieges, weekly tournament, Weaponsmith
Clans get castles to fight over, Saturdays get a tournament with prizes, the Mine gets a third skill. Plus a Jeweler for mages, a dark theme and combat you can feel.
🏰 Clan castles and sieges
Every clan now has a castle — the "Castle" tab. The Lord fortifies it with crystals from the treasury: 10 levels, each gives defenders +3% attack and defense. Level 1 costs 1,000 💎, then more.
The Lord or Nobles declare a siege, and it lasts 3 hours: both clans join the walls as they log in; whoever falls is out for this siege. The castle falls if all defenders are down and nobody steps up within 10 minutes — otherwise the defenders hold. The winner takes 10% of the treasury (coins and crystals) and 10% of the rating; the warehouse is untouched. After a siege the clan is safe for a week — but attacking someone yourself drops your protection.
🏆 Weekly Tournament
Every Saturday at 19:00 UTC — a 1v1 playoff in three level brackets: 1–20, 21–50, 51–80. Free sign-up: Arena → "Tournament", from Monday until the start. Both players tap "Fight", 10 minutes per round: a no-show loses. Potions and scrolls without limits, a draw is replayed.
Prizes: 1st — an artifact (tier 10, 20–30 or 50–60 by bracket), 2nd — 500 / 1,000 / 1,500 💎, 3rd — 10,000 / 20,000 / 50,000 coins.
The first tournament is on Saturday, October 17.
⚒ Weaponsmith — the third skill
Character → "Skills": the third slot opens at level 30, and the Weaponsmith fits any open slot from level 10. The Weaponsmith's Pickaxe is 5,000 coins in the shop ("Resources" tab, the sickle is there too), worn instead of a shield.
The Mine has three depths — you can go down to any of them at any level, but the deeper, the richer the rock and the nastier the ambushes. "Hew the rock" shows what's there, "Mine" takes 10 seconds, and an ambush may strike. Copper, iron, mithril, quartz, sapphire, ruby — and once in a while, Star ore.
City → "Weaponsmith": three pieces into the forge — a forged item or slag. Six items from level 10 to 50, a bit stronger than the shop's, and Star ore makes the legendary Starblade. Recipes are hidden, like the Alchemist's. Sell your work on the market.
💍 Jeweler — for mages
City → "Jeweler": cutting for magic items — staves, robes, focuses, mage rings and amulets. Works like enhancing: up to +10, transferable. Warrior gear is still enhanced at the Forge. And the Alchemist's Sickle can now be enhanced too. They say a perfectly sharp sickle cuts what others can't…
🔮 For mages
Magic items and sets are rebuilt for mages: spell power and health instead of crit and lifesteal, random properties too. "+% damage" from artifacts, the strength elixir, the Scroll of Fury and poison now boosts spells as well.
✨ Also
- Bliss scrolls stack: up to five at once, +10 to all stats each — up to +50.
- Damage numbers in battle (crits in red), and the screen shakes when you're hit: lightly on a block, hard on a crit. Turn it off: Account → Settings → Combat.
- Dark theme: Account → Settings → Theme — parchment by day or by candlelight.
- Clan chat: @mentions show a counter on the "Clan" tab and get highlighted; your clan's Telegram and Discord links are allowed.
- Battle history shows items exactly as they were in that fight. Weekly bundles give mages magic artifacts.
🧸 Winnie-the-Pooh turns 100 — October 14 only
On the centenary of the first Winnie-the-Pooh book every player gets a Plush Bear for one day: a weapon you can hold from level 1, it hits like a level-30 artifact for warriors and mages alike, and feathers fly out of your enemies. At midnight Kyiv time the bear disappears.
Everything is already in the game — if you don't see it, restart. Good hunting! 🗡
